{"id":4888,"date":"2026-09-04T00:36:38","date_gmt":"2026-09-04T03:36:38","guid":{"rendered":"https:\/\/tucumandevelopers.com\/index.php\/2026\/09\/04\/i-pulled-robloxs-public-api-every-day-for-a-week-to-watch-one-game-go-vertical\/"},"modified":"2026-09-04T00:36:38","modified_gmt":"2026-09-04T03:36:38","slug":"i-pulled-robloxs-public-api-every-day-for-a-week-to-watch-one-game-go-vertical","status":"publish","type":"post","link":"https:\/\/tucumandevelopers.com\/index.php\/2026\/09\/04\/i-pulled-robloxs-public-api-every-day-for-a-week-to-watch-one-game-go-vertical\/","title":{"rendered":"I pulled Roblox&#8217;s public API every day for a week to watch one game go vertical"},"content":{"rendered":"<div>\n<div><\/header>\n<div data-article-id=\"4569805\" id=\"article-body\">\n<p>Late August I kept seeing the name <em>Dungeon Lootr<\/em> in places it hadn&#8217;t been before. I wanted to know whether the game was actually growing or whether I was just noticing it more. Turns out Roblox exposes enough public data to answer that without an API key, so I started pulling it every day.<\/p>\n<p>The endpoint is boring in the best way: <\/p>\n<div>\n<pre><code>curl <span>\"https:\/\/games.roblox.com\/v1\/games?universeIds=9656201728\"<\/span> <\/code><\/pre>\n<div>\n<\/p><\/div>\n<\/p><\/div>\n<p>You get back <code>visits<\/code>, <code>playing<\/code>, <code>favoritedCount<\/code>, <code>updated<\/code> and a few other fields. A second call to <code>\/v1\/games\/votes?universeIds=...<\/code> gives you up and down votes. No auth, no rate-limit drama at once-a-day volume.<\/p>\n<p>Here is what a week of that looks like for this one game:<\/p>\n<div>\n<table>\n<thead>\n<tr>\n<th>Date<\/th>\n<th>Total visits<\/th>\n<th>Playing right now<\/th>\n<th>Favorites<\/th>\n<th>Approval<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Sep 2<\/td>\n<td>4.83M<\/td>\n<td>\u2014<\/td>\n<td>25.5k<\/td>\n<td>96%<\/td>\n<\/tr>\n<tr>\n<td>Sep 3<\/td>\n<td>5.39M<\/td>\n<td>10.8k<\/td>\n<td>29.8k<\/td>\n<td>96.1%<\/td>\n<\/tr>\n<tr>\n<td>Sep 4<\/td>\n<td>6.85M<\/td>\n<td>11.4k<\/td>\n<td>38.6k<\/td>\n<td>96.1%<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p>That is about 1.4 million more visits than when I checked yesterday, and favorites jumped by almost nine thousand. The <code>updated<\/code> timestamp moved twice in two days (Sep 2 23:06 UTC and Sep 4 00:56 UTC), so the developers are shipping while the curve is climbing rather than sitting on it.<\/p>\n<p>The part that surprised me: the game was created on January 31, 2026. It sat there for seven months doing nothing visible, then flipped in the last week of August. I do not have a clean explanation. No single creator video I can point to, no front-page placement I noticed. It just started compounding.<\/p>\n<p>I wrapped the two calls into a tiny CLI so I would stop retyping the universe ID: <a href=\"https:\/\/github.com\/jackzhouqd\/roblox-game-stats\" target=\"_blank\" rel=\"noopener noreferrer\">https:\/\/github.com\/jackzhouqd\/roblox-game-stats<\/a> \u2014 plain Python, no dependencies. Point it at any universe ID and it prints the same table.<\/p>\n<p>A few caveats before anyone reads too much into this:<\/p>\n<ul>\n<li> <code>visits<\/code> is cumulative and not deduplicated. It counts sessions, not people.<\/li>\n<li> <code>playing<\/code> is a snapshot at the moment you call it. Hit it at 3am and you will get a different number than at 8pm.<\/li>\n<li>One day of movement means nothing on its own. A week of movement in the same direction is when I start paying attention.<\/li>\n<\/ul>\n<p>What I am doing with it: I keep a guide site for the game at <a href=\"https:\/\/dungeonlootrgame.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">https:\/\/dungeonlootrgame.com\/<\/a> and update it as the game changes. There is a classes breakdown and a codes page that currently says &#8220;none verified yet&#8221;, because every code list I have found elsewhere is either recycled from another game or invented. I would rather publish an empty page than a fake one.<\/p>\n<p>If the numbers keep going the way they have this week I will post an update. My guess is the curve breaks sometime in the next two weeks, since most Roblox spikes do. So far it has not.<\/p>\n<\/p><\/div>\n<\/article>\n<p> <!-- Bottom content skipped via SKIP_BOTTOM_CONTENT config --> <\/div>\n<p> <\/main> <\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>Fuente: <a href=\"https:\/\/dev.to\/jackzhouqd\/i-pulled-robloxs-public-api-every-day-for-a-week-to-watch-one-game-go-vertical-1m7h\">Art\u00edculo original<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Late August I kept seeing the name Dungeon Lootr in places it hadn&#8217;t been before. I wanted to know whether the game was actually growing or whether I was just noticing it more. Turns out Roblox exposes enough public data to answer that without an API key, so I started pulling it every day. The [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":4887,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"webixso_pending_account_ids":""},"categories":[41],"tags":[],"class_list":["post-4888","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-devto"],"jetpack_publicize_connections":[],"_links":{"self":[{"href":"https:\/\/tucumandevelopers.com\/index.php\/wp-json\/wp\/v2\/posts\/4888","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tucumandevelopers.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tucumandevelopers.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tucumandevelopers.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tucumandevelopers.com\/index.php\/wp-json\/wp\/v2\/comments?post=4888"}],"version-history":[{"count":0,"href":"https:\/\/tucumandevelopers.com\/index.php\/wp-json\/wp\/v2\/posts\/4888\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tucumandevelopers.com\/index.php\/wp-json\/wp\/v2\/media\/4887"}],"wp:attachment":[{"href":"https:\/\/tucumandevelopers.com\/index.php\/wp-json\/wp\/v2\/media?parent=4888"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tucumandevelopers.com\/index.php\/wp-json\/wp\/v2\/categories?post=4888"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tucumandevelopers.com\/index.php\/wp-json\/wp\/v2\/tags?post=4888"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}