Improving GPT‑5.6 Sol in ChatGPT—and expanding access to GPT-5.6 Luna for free users
ChatGPT introduces improved GPT-5.6 Sol with better accuracy and consistency, plus expanded access for free users and unlimited everyday chats with GPT-5.6 Luna. Fuente: Artículo original
How HSP GRUPPE builds AI capabilities for tax advisory
Discover how HSP GRUPPE uses ChatGPT Enterprise to boost productivity, improve work quality, and create more capacity for tax advisory and client service. Fuente: Artículo original
Responding to the next frontier of critical cyber capabilities
OpenAI is sharing preliminary cybersecurity evaluations for Astra and the steps we’re taking to strengthen safeguards and security controls. Fuente: Artículo original
2026 State of CSS, Devs Surveys
A few notes and takeaways from the 2026 State of CSS survey results, including a nice CSS-Tricks cameo! 2026 State of CSS, Devs Surveys originally handwritten and published with love on CSS-Tricks. You should really get the newsletter as well. Fuente: Artículo original
Using and Styling the Dialog Element
There’s a lot of nuance to the element, a seemingly little piece of web architecture. I’ve got some notes from digging into it. Using and Styling the Dialog Element originally handwritten and published with love on CSS-Tricks. You should really get the newsletter as well. Fuente: Artículo original
Designing Clean Roblox GUIs: Grid, Contrast, and the 3-Click Rule
Designing Clean Roblox GUIs: Grid, Contrast, and the 3-Click Rule A Roblox game lives or dies by its UI. Players decide in seconds whether a game “feels” polished, and most of that feeling comes from the interface — health bars, inventory, shop buttons, loading screens. Yet a lot of Roblox GUIs are cluttered, low-contrast, and […]
Your AI agent’s UI is mediocre—and here’s how to fix it
If you’ve been building with Claude or Cursor for the last year, you’ve noticed a pattern. The code comes out clean. The logic is sound. But the interfaces? They look like 2015-era Bootstrap clones. Everything has the same rounded corners, arbitrary shadows that don’t communicate depth, and linear animations that feel robotic rather than organic. […]
LLD Design Patterns: How We’ll Learn Design Patterns Throughout This Series
Technically, there’s nothing wrong with this approach. But many developers finish reading the chapter and still wonder: “When would I ever use this?” That’s because they learned the solution before understanding the problem. It’s like learning how to use a fire extinguisher before understanding what kinds of fires it can safely put out. Knowledge without […]
Una de las grandes empresas del videojuego se ha hartado definitivamente de los accionistas. Quieren dejar de cotizar en bolsa para siempre
“Los directores consideran que el precio de las acciones de la compañía no refleja el auténtico valor de mercado de la misma y que la bolsa no ha recompensado a la empresa por sus sucesivas y sustanciales mejoras operativas durante seis semestres consecutivos. Los ingresos, márgenes brutos y beneficios brutos han aumentado en 2025 comparados […]
“Pronto”, el RPG de mundo abierto más duro y con mejor nota de 2026 en Steam va a ser un juego eterno. Gothic Remake anuncia novedades
Dicho esto, Alkimia adelantó qué pueden esperar los jugadores de Gothic Remake en los próximos meses, aunque no parece que vayan a llegar cambios especialmente nucleares. Según detalló el estudio, el RPG estrenará un esperado modo Foto y el Marvin Mode, el modo de depuración del Gothic original con el que era posible hacer todo […]